Nordic Fairytale

Final overpaint of the scene

Final overpaint of the scene

steps of the overpaint

steps of the overpaint

a basic Daz model, onto which i modelled some clothes and used some basic materials like leather and steel to texture shapes, tools i textured in substance.

a basic Daz model, onto which i modelled some clothes and used some basic materials like leather and steel to texture shapes, tools i textured in substance.

Fun with terrain party, i extracted some height information from gmaps and slapped a random diffuse texture on top of it.

Fun with terrain party, i extracted some height information from gmaps and slapped a random diffuse texture on top of it.

a Raw render, i  didn't bother much with lighting, just used a hdri, because i would end up overpainting everything. Took some models from quixel megascans, soooo useful.

a Raw render, i didn't bother much with lighting, just used a hdri, because i would end up overpainting everything. Took some models from quixel megascans, soooo useful.

a cool thing i found in blender 2.8. Cryptomatte node to create masks for everything, find it in the compositor:) Very useful.

a cool thing i found in blender 2.8. Cryptomatte node to create masks for everything, find it in the compositor:) Very useful.

An artwork i prepared for the mr suicidesheeep contest, a path less travelled. I strayed a bit from the subject, but i had so much fun with this i stopped caring. I enjoyed setting this scene together. Much fun. Took loads of inspiration from ghibli and Greg Rutkowski when it came to colors. Inspiring.